![]() ![]() You’ll gain cooking experience and increase you cooking skill as you create foods. Large foods and drinks are now automatically divided into smaller servings.Ĭooking recipes have been reworked for better balance and greater realism. Meat can be harvested from nearly all animals and creatures and used in new cooking recipes.Īll food effects have been altered to use extended duration ‘fortify’ effects. Vampires can use the blood to create unique blood potions. Harvest blood and other powerful alchemical ingredients from fallen enemies. Hearthfire’s gardening feature has been updated to include missing vanilla plants as well as many of the newly added ingredients.įeatures high-quality meshes and textures from some of the best modders and artists in the community. Harvest amounts from plants and animals have been adjusted for greater realism and less tedious gameplay. Over 100 new lore-friendly ingredients have been integrated into the world.Īdds 51 new critters: 21 moths & butterflies, 11 dragonflies, and 19 pond fish. New portable alchemy workstations allow potion creation to take place anywhere.Ĭreate salves and poultices which can be applied to bandages for an alternative to healing spells and potions.ĭistill weaker potions to make stronger versions. Grenades and long lasting weapons coatings open up new combat strategies and play-styles. Impure potions no longer provide a quick means to get rich.Īdds 16 new alchemical effects that can be created from ingredients and found as ready-made potions. Player-created potions will be fully consistent in strength, cost, and name to the ready-made potions found in game. Player-created potions will be named to better reflect their strength and effects. Options to set the duration of restore potions and damage poisons to 1, 5, or 10 seconds.Īll potions have been renamed to allow them to naturally sort from strongest to weakest. This mod seeks to change that, to both balance and enhance the inherent complexity of this system and bring greater versatility and enjoyment to the Alchemist’s craft.Īll aspects of Alchemy have been reworked for greater balance and consistency. Unfortunately, it is also plagued by inconsistencies, imbalances, and poor design choices that often reduce the skill to little more than an easy way to make a quick pile of gold. Its intention is to provide a balanced, consistent experience throughout all aspects of alchemy and cooking, from harvesting and collecting ingredients to high-level potion and food creation.Īlchemy is perhaps the most complex skill system in Skyrim and has the potential to be a beautifully nuanced crafting system. This mod is a complete overhaul of the alchemy and cooking systems. ![]()
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